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What’s In Character?

Every story has at least one character. The character can be almost anything. It could be a person, a spider, a tree, a rock, a dragon, a storm, etc. What ever the character is, it has physical and emotional features. It has a point of view, perhaps a history, some kind of future. Most likely, it has a personality, a temperament  even feelings. A story without a character is not a story.

Characters are depicted in different ways by various writers. Some go into lavish detail about how characters look physically while others use virtually no physical description at all. These latter writers rely on the reader to create a mental image of their own based on the character’s actions and dialogue. Even though the physical description never makes it onto the page, I would bet that the writer knows what the character looks like and how they dress. Interesting characters have detailed backgrounds. It’s the character background that I am interested in exploring.

Most of my stories start with a character. My first writings were, in fact, character sketches for role-playing game participants. I enjoy character creation and have approached it from many different angles. Sometimes I start with a physical description, sometimes a profession, sometimes a core personality profile, and sometimes a history. Each one works and very well-rounded layered characters can be created, regardless of where you start. The key thing is, always build more into the character than you will actually use in the story. Sometimes, your characters will go someplace or have to deal with an issue that you may not have thought about when you started writing. If you have a detailed character background, you can easily determine how your character should respond.

Recently, have I tried to write without having a fully fleshed out character to start with. I am finding myself having to re-read previous sections to remind myself what the character said or did. This is time-consuming, so I have started taking notes as I write. I hope the characters turn out okay. we shall see.

My intention is to offer a series of posts devoted to character creation. During the series, I will tear apart the main character from several flash fiction pieces and my short story, “Good Night’s Sleep”.  I will show you how Yursi was developed. I actually created her twice, using two different methods. Each gave slightly different results, as it should be.

I look at character creation like creating a painting. The artist starts with a blank canvas and begins by drawing a pencil sketch, the a base layer of paint is applied. Then, the picture begins to take shape as the artist adds layer upon layer of paint to the canvas. Each layer uses the layer beneath and adds detail to painting until together, all of the layers make up the final image.

I have seen characterization addressed many times in blog format. Usually, it is a brief discussion talking about character tags and traits we use to describe characters within the story. I have posts covering those areas as well. I hope this series will be a deeper dive into the background material where those tags and traits originate.

If you are in the initial stages of a story or have a story with a character that seems flat, I will give you suggestions that may help you bring your characters to life. Along the way, if your character has a major problem area that you would like to discuss, I would be happy to do so. :-).

 
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Posted by on February 8, 2013 in What's in Character

 

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First Drafts

Those of you who follow my blog have seen several posts entitled, The Actress and the Warlock parts I, II, III. It is an experiment that I started after a writing exercise during a writer’s group meeting. For those who are just viewing this blog for the first time, let me give you a little background. I took the character and setting from the writing exercise and am trying to write a complete story using a series of flashes. So far, each flash has run fifteen or thirty minutes. Once the timer goes off, I finish my last thought and go back over the piece to clean up spelling and obvious grammar issues so I don’t look like a complete idiot when I post it. They are VERY rough pieces.

I’m still not sure where the characters are going to take me and that’s half the fun. But, to help keep some continuity, I went back to the beginning and am taking notes on what I have already written. Three things jumped out at me as I re-read the first drafts.

One, I need to add more sensory interaction, including character tags and traits. This was not really surprising to me. I am trying to write as fast as I can (which is not all that fast) in a limited amount of time. So, the result is the bare bones plot with very little description or back story. I like to take my time and look through character and setting notes to add these details. Giving the reader key sensory details makes the characters and setting come alive.

The second thing that I realized is that I will need to add considerably more tension during the re-write. This did surprise me a little. Maybe it’s because, I see the story in my head and the tension is there. However, because I am writing fast, the tension does not make it to the keyboard as fast as my mind has laid it out.

Lastly, writing in first person POV is different from what I’m used to. This is my first extended experience writing in first person. It’s fun in that I am the protagonist with all of his traits and abilities. However, I have to be careful handling the other characters since I no longer know what they are thinking. I can only respond to their words,  actions and what I already know about them.

I need to hold off starting any re-writing until I finish the first draft. I do need to create some back story on a couple of the characters. They came into being outside my usual method so I have to do some character building based on what I’ve written so far.

So far this has been fun and educational. I originally thought this would be a short story, but it seems like it will go much longer. I will just keep writing the flashes and see where it takes me. I hope you are enjoying this project and I look forward to hearing any feedback you would like to share.

 
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Posted by on January 14, 2013 in Thoughts on Writing

 

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Actress and the Warlock – Part III

In a previous post, My Scene, a story line began as a writing exercise. I thought the character was interesting and mixing urban fantasy with a western novel flair made me curious to write more of the story. So, I’m writing it a in series of flashes and I plan on this being a short story when completed.

Warning!!!  This section is a little graphic in its depiction of an animal carcass. if you are sensitive to this please skip this part. I will summarize it in the beginning of that next post.

We ran through a short breezeway that opened out into a large patio at the back of the house. The patio area included a swimming pool, Jacuzzi, and outdoor kitchen. The whole area was surrounded by six-foot high cast iron fence. As we skirted the pool, I could see a group of people gathered at the fence beyond the far side of the pool. We got closer and I saw something hanging from the fence. My gut started to clench in anticipation for what I suspected was coming. We came up to the group and they turned toward us. Their faces were twisted in horror. One woman dropped to her knees and began vomiting on the flagstones. Amy stopped several feet from the fence and her hands went to her mouth. I pushed past her and my guts twisted harder as I saw what everyone else was looking at.

Hanging from the fence was the carcass of a javelina, a small wild pig native to this part of the world. The spike on top of the fence had been forced through the lower jaw and protruded from the poor creatures open mouth. Its skin was peeled back in strips from its head all the way to its haunches and hung down like bloody ribbons. The javelina’s belly was opened and its entrails spilled out against and through the fence. Blood was still dripping from the carcass which meant it had only been recently left there. My skin crawled at the feeling of evil which hung in the air.

Few things bother me as much as  blatant cruelty to animals. My teeth ground so hard, I could feel my jaw start to throb from the pressure. I unclenched my fists and reached forward. A scrap of buckskin was attached to the javelina’s head with what looked like a carpet staple. Something, was scrawled on the leather.  I pulled the buckskin free. When I did on of the javalina’s back legs kicked. I stumbled backwards and almost fell down.  Somehow the thing was still alive. Behind me I heard people gasp and begin to wretch.

“Christ,” I said. “Everyone get back.”

I stepped back further and drew my revolver. The roar of the.357 stole the sobs from those present. The animal flinched, then hung still. Silence followed for a moment. Then in the distance, a coyote began to howl.

“Take that you bastard,” I mumbled to myself as I holstered the gun. Puma had been right. Whoever was doing this, was drawing power from the pain and suffering of the animals and then drawing even more from the humans fear that the suffering caused. The evil feeling seemed to lessen. By ending the javelina’s misery, I broke the flow of power.

I looked down at the buckskin in my left hand. The writing had smeared slightly as some of the blood had not dried. There were four symbols which I did not understand. They resembled sand paintings in their shape. But the rest of the message was easily read. Soon I will come for you!

I turned around. Amy was on her knees holding the woman who had been vomiting on the patio. The woman was sobbing and kept saying, “I’m so sorry, Ms. Hatcher. I’m so sorry.”

Amy stroked the woman’s hair, “Shhh now, Gayle. It’s going to be okay.”

Amy looked up at me. Her eyes pleading for me to do something. I turned to the Indian boy who had led us here. “Son, bring me some gasoline and a shovel.”

I turned back to Amy and she was helping Gayle to her feet. Bill came running around the pool carrying a Winchester lever gun and looking for something to shoot at.

“It’s okay, Bill” I said holding up my hand.

He came to a stop and looked at the carcass. He shook his head and said, “I heard a shot.”

“It was still alive,” I said. “Let’s get everyone inside. The boy and I’ll take care of the mess.”

Bill began to object and I stopped him by saying, “I’ll be in as soon as I’m done. All of us need to have a talk.”

Bill and Amy nodded and started herding everyone back towards the house. I looked at the symbols on the buckskin but still didn’t recognize their meaning. I stuffed the message into the pocket of my coat and  started back toward the fence…

Check out the previous scenes at, Actress and the Warlock Part One and Part Two.

 
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Posted by on January 7, 2013 in Actress and the Warlock

 

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The Story Question

As you may have surmised from my last post Pick a Story and Write, I have been battling with my Muse about my novel. In an effort to get back on track I went back to the beginning. No, not the opening scene, the real beginning. I opened up my writer’s notebook and re-read my story question. Story question? Yes, story question. What is this story about? Who is involved? What is the major plotline? What is the major conflict that needs to be overcome? Sometimes it’s called your elevator sales pitch. You know, you step into an elevator at a convention and standing there is the editor-in-chief of the publishing house of your dreams. It’s just the two of you and you decide to pitch your idea for a story. You have 12 floors to sell it. If it works you end up with a mutli-book contract. If you fail, your only route is self publishing. What do you say? If you have created the story question, you have half a chance. The story question is the 30,000 foot level view of your story. You shouldn’t give the details away. But you need enough the capture the person’s attention.

Since I’m not quite ready to pitch my story to the editor of my dreams, I use the story question to help keep me focused on where I wanted to go in the first place. When I review my story question, I ask myself, is the story I’m writing and the story question on the same track? Am I keeping with the flavor of the initial idea? Is the new direction better than what I originally intended? Do I need to modify the question or the story?

I strongly suggest that if you have not already done, take some time and craft a story question for your current project. Or, if you have a project that died too soon, try to craft a question for that story and see where you may have gone wrong with it.

My question has changed slightly since I first crafted it. However, the main points are still the same. Everytime I read it, I get a feeling of excitement that helps me press onward. I can see the individual scenes that need to take place to answer the question.

Here is my story question for “Smoke and Goblet”:

When a master thief tries to fence a stolen item, he finds out that it is not just another bauble but also, a phylactery that contains the source of all fear. The situation deteriorates when he finds out that the previous owner stole the item from a necromancer with an insatiable appetite for creating new thralls. With the necromancer, the previous owner, and even his own fence wanting him dead, can the thief find a way to dispose of the object without becoming dead, or worse and still make a profit?

I would love to read some of your story questions. Sell me on your idea. I have a twelve floor elevator ride to listen to you. 🙂

 
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Posted by on July 16, 2012 in Other Strangeness

 

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How much is too much?

Really? You needed 723 pages to tell this story? Is it me or has the average page count of fantasy novels gotten out of hand? And it’s not just fantasy. Action adventure, historical fiction, romance, I look at the book shelves and all of the books seem to be expanding. Why?

First, let me say that I understand that everyone has their own likes and dislikes when reading a book.

Of the last twenty books I have read, fourteen broke the four-hundred page mark. Three were over five hundred and one was seven hundred twenty-three pages. When I finished this monster I realised I was less entertained than other books I’ve read that were half that size. I’m talking same genre, similar types of characters, similar plots, similar settings. I’m also talking about some of the most successful authors in the fantasy genre.

So, I asked myself why did this extremely successful book fail to live up to my expectations? The main thing that struck me was how many times the entire plotline up to the current time frame was replayed. Every time, each of the multitude of characters stopped to rest, they would replay, in their thoughts, all of the events of their journey up to that point (4-6 pages for each). Doing this for the main character once or maybe twice at a strategic point in the story can emphasize the character’s feeling of depression or frustration. But, using it every eight to ten pages for each of eight characters is just boring. I found myself skimming these sections after the first six or seven times. A conservative estimate would indicate that cutting these sections would have reduced the page count by nearly 100 pages! More importantly, removing them would not have taken away from the story. Why would the editor allow this? I am not criticizing the author directly because, for starters, he has sold millions of books and I have not. But as a reader I too have likes and dislikes. I have read well-written tomes that were page turners. I don’t mean flipping several pages ahead to skip the uninteresting character or the replay of the plotline for the umpteenth time. These books used every word to paint the story and move it forward in a meaningful way.

However, back to the original question. Why is it books seem to be getting bigger? It must be economics otherwise the publishing houses would limit the page count. Is it really cheaper to print and distribute 60 epics or 100 books that will still fit in the hip pocket of my jeans? Is longer better?

Interestingly, my brother-in-law just handed me three western novels to read. the Average page count is 160! Louis L’Amour wrote 89 novels and sold over 120,000,000 copies since his death in 1988. Hmmmmm.

 
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Posted by on July 3, 2012 in Musings and Odd Thoughts

 

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Character Traits

Last week I provided some commentary on the use of character descriptive tags. I promised that I would follow that up with one regarding character traits. So, let’s clear up the question that I know has kept you awake every night since my last post, “What is the difference between a tag and a trait?”

The correct answer is: It depends on who you ask. But, since this is my post you will get my opinion. Tags are primarily, descriptors of a character’s appearance. These are words you might use to describe a picture of your character to someone else. Hair color or style, eye color of shape, general body type, height, weight, clothing worn, tattoos, scars, jewelry, tools carried, weapons, are all examples of tags.

Traits on the other hand, are those descriptors that make your two-dimensional character jump off the page. In most cases they are action or sensory oriented. Traits help the reader create a motion picture that affects all five of their senses.

Physical:

How does the character move? Does she limp? Does she have grace? Is she a good dancer? Does she routinely trip over her own feet? 

What is the character’s mannerisms, gestures, and expressions? Two of my favorite bloggers have already addressed this, so here are the links to their posts. Carlie Macullen  wrote a wonderful post relating to this group of descriptors. Also, Nicolette Jinks wrote an interesting post on body language. They are certainly must read material.

How does the character sound, smell, feel, and taste? What does his voice sound like? Does she wear perfume or does she reek of garlic? Is his handshake cold and clammy? Does her throat taste like the apricot scrub she used this morning? The more senses you can include, the more real the character will become.

Psychological:

This where you should go back to the volumes of character information you generated at the airport, (See previous post) and dig through your character personality, family history, back story, life crises, etc. What you want to do is find quirks, oddities, phobias, likes, and dislikes that will give your character that extra spark of interest and make them REAL! If you did your home work you should have a boatload to choose from. Decide on a couple to use that help clearly define your character. Clearly, this is where you insert flaws into your character.

Some notable examples include: Indiana Jones was afraid of snakes. Dr. Robert Langdon had claustrophobia from being stuck in a well as a child. Felix Unger was a neat freak. Ocean Eleven’s, Rusty Ryan was constantly eating something.

Don’t be afraid you will hurt your character by making them unusual. Trust me here, we are all unusual. Even identical twins are not truly identical. Otherwise, my trip to the airport would yield a blank notebook.

Like tags, traits can be overused. If a character has too many flaws, the become unbelievable and the reader will get bored. On the flip side, if you don’t use them, your characters will come off flat and uninteresting. This results in the reader getting bored. We all know what happens when a reader gets bored, the book closes. Just like chocolate and alcohol, use tags and traits in moderation.

One more thing, while I’m on the subject, Do not forget your supporting cast. Unless your main characters are interacting with crash-test dummys, add a few tags to your minor characters. It would not be the first time that the ogre”s spanish accented, sword-wielding side-kick cat, became the star of his own story. (I love that movie.)

So, go forth and flaw your characters. Make them real. And please, let me know how it works for you.

 
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Posted by on March 13, 2012 in Other Strangeness

 

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Character Tags

The last week or so has been busy to say the least. Sunny southern California looses something when the only time you are outside is to drive from the hotel to the office and back with just enough time to grab a quick dinner and collapse into unconsciousness. The upside of the business trip was the seven and a half hours of plane travel.

Yes, if you follow this blog and you were at the Lindberg Terminal, you know that I was the strange man watching you and taking notes on the way you dress and your behavior. There are some real interesting people out there. 🙂  Now back to the flights.

Having spent two hours collecting “data”, the task before me was to create two in-depth characters. Core personality types soon were expanded to include: family histories, tragic situations, love languages, physical looks, costumes, education, etc. All told there is twenty to thirty pages of notes for each character. This page count will go up dramatically as the writing unfolds. However, it is a good start.

Somewhere over Nebraska, at 36,000 feet, it struck me. From all of this material, what six or seven words or phrases would I use as tags for the characters.  Those descriptive words that help the reader identify who the players are. How do we as writers decide what, of the volumes of physical description, psychological detail, back story, and personal background will we use to create a vivid image in the reader’s mind? Tags are the physical descriptors. I will discuss Traits in a later post.

Physically descriptive tags can create a cliche’. For example: a witch with a wart on her nose, a pointed hat, a broomstick, poison apple, and a black cat familiar. How many stories have you read where the villan has beady eyes and wears black clothes? Or, how about the villan’s bodyguard is a hulking brut with the IQ of a slug and hands like meat cleavers? What turns my stomach is the hero with blond hair, blue eyes, strong chin, six-pack abs.

However, tags can also give the character…well…character. Doesn’t the villan become more disturbing when he looks like the boy next door, wears designer clothes, and is a great cook to boot? The fact that dinner consists of the census taker’s liver and farver beans just adds more flavor to the story. 🙂 Why can’t the hero have a wicked scar across her face, a crippled leg and dress in thrift store cast offs?. The hero in one detective show I watched as a child was short, always wore a rumpled trench coat, smoked a cigar, and came across as extremely forgetful. Yet, he always figured out who the murderer was and usually got a confession.

Try to stay away from the cliché’s unless you have a very good reason. To me, cliché’s are boring. I have the attention span of a gnat when I read. If I get bored during the entrance of the main characters, the chances of my finishing the book are slim at best,  

So, use the volumes of character details you have worked so hard on and pick out the most unusual descriptors you have. If you don’t have anything that is unique, go back to the airport and sit there until you do. It should take you all of about two minutes.

Now that you have six or seven interesting  tags, use them. Not just the first time you introduce the character, but often throughout your story. I am not saying to use all six every time the character shows up. but, one or two inserted within the action, help your reader create a picture in their head. When you are finished reading this post, go pick up a book where you really liked the characters and find where the main character is introduced. Look for the tags the author uses. Then flip back a chapter or two and see what tags the author is using. Are they the same tags? Go back a few more chapters and see if the tags are still being used. I will bet you a magic acorn that the author is using the same tags throughout the story. The repetition reinforces the character’s image.

Take a look at your current project and see if adding a few tags will help bring color to your story. Let me know if it works for you.

In an upcoming post, I’ll talk about traits which are the psychological and action descriptors that really bring your character to life.

 
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Posted by on March 8, 2012 in Other Strangeness

 

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